422 Sportsplex 7 on 7 Flag Football Rules and Regulations   

 

General Rules

Sign Up Guidelines and Fees:

Player Rosters

ID Cards

 

Levels of Competition:

Division 1- Premier division for teams with exceptional skills. College and former Professional football players allowed in this league.

Division 2- Recreational division for the average fan of the game that has not necessarily played organized football.

Division 1- Premier division for the most advanced players and teams. High School football players must play in this league.

Division 2- For recreational players and beginners that have not necessarily played in organized football.


Equipment:
  • Rubber molded cleats or turf shoes are allowed. No metal cleats allowed.
  • Teams must be dressed in matching colored jerseys with permanent numbers. If a team needs to change  jerseys, the 422 Sportsplex will rent a set of pinnies for $5. No player will be allowed to participate without a jersey or Sportsplex scrimmage vest. The first team listed, the home team, is required to switch jerseys in the event that two teams have the same colors.
  • Each player on the field must wear a belt Sonic Tag-a-Flags.  (Available at the 422 Sportsplex).  The flags must be of contrasting color with the pants. Players and teams are responsible for providing there own flags.
  • Players of opposing teams must wear contrasting colored jerseys with numbers. The pants must be a different color than the flags. No article of clothing may cover any portion of a player's flag (Excludes belts).
  • The use of headgear, of any nature, shoulder pads, body pads, or shoes with metal tipped cleats (regardless of material) is prohibited. Additionally, any unyielding or dangerous equipment is prohibited. Players may use an ace bandage. Knee braces will be covered by a soft yielding material not to exceed 3/8" thickness. No loose jewelry of any kind will be worn.

Game Schedule & Make-Up Games:

  • If a team is unable to play a scheduled game the opposing team may choose to accept a 6-0 forfeit. If both teams agree to a make-up, they will be offered possible times from the facility management office. It will be the team managers or representatives responsibility to coordinate and select one of the available times. The team requesting to reschedule a match must request a reschedule in writing one week prior to subject game and submit a fee of $40 (to cover lost referee fees). Failure to do so will result in the game being forfeited.

Forfeitures:
A team forfeiting a game during any one session will be subject to the following fines:

First Forfeit- $20 fine

Second Forfeit- $40 fine

Third Forfeit- Termination of team participation from the session and the loss of any re-registration priority.

Fines for forfeitures must be paid prior to a team continuing the session schedule. A forfeiture will be incurred if a team has failed to field the minimum number of players within ten minutes from the start of the game clock. Teams incurring forfeitures during a session shall not be eligible for registration discount in the following session.

Any team no show will result in a 6-0 victory for opposing team and no rescheduled game will be given.

Sportsmanship:

  • Individuals are expected to play under control and within the rules of the game, and to the best of their ability will avoid causing injury to themselves and other persons using the facility.

Referees:

  • Referees appointed to officiate each game have complete authority on the field of play, and their decisions on points of fact connected with the game are final. Judgment calls cannot be questioned, only enforcement of the rules. Officiating will be monitored and assessed periodically and management will always try to provide quality officiating at the facility. Constructive comments regarding officiating are welcome and encouraged. Please submit any such comments in writing. Complaints regarding officials should be submitted in writing, contain points of fact, and have your name and the name of your team at the top. Do not discuss officiating or the officials with the facility staff during or immediately after your game.

Fighting Policy:

  • The 422 Sportsplex has a ZERO TOLERANCE POLICY toward fighting. Anyone fighting will be ejected and they will be terminated from playing the rest of the session. Furthermore, the situation will be reviewed by the league commissioner to determine whether the player will be banned from the facility for more than one session. The 422 Sportsplex reserves the right to ban permanently any player involved in a fight. It is the responsibility of the player to apply for reinstatement to the facility if he or she is involved in a fight. At this time the player will receive the terms and conditions of the commissioner's disciplinary action. Any player that does not apply for reinstatement will not be allowed back into the facility. Application for reinstatement may be subject to a fine, as determined by the league commissioner.
  • A player or coach sent off in (or after) a game by a referee will automatically be suspended from the next game in the session. In addition, a player will be banned from playing on any other team until the suspension has been served. If a player is ejected in the last game of a session (he/she) will be prohibited from playing in the first game after he/she registers for another session.
  • Any of the following offenses will result in disciplinary action as outlined above:
    • A player or coach using foul and abusive language.
    • Persistent infraction of the rules after receiving a caution by the referee.
    • A player or coach involved in violent conduct; (including, but not limited to: spitting, threatening, continued rough play, etc.) will be suspended as outlined above and, in addition, will be suspended for one additional game and subject to further disciplinary action as decided by the facility management.
    • Assaulting an official will result in automatic suspension from any further activities at the The 422 Sportsplex. The Police will be notified of any such incident.
    • Should a coach of a team be unable to control a player's actions after he or she has been penalized or thrown out of a game the coach will also be suspended as outlined above
    • A player jumping from the player box onto the field to break up or participate in a fight will automatically be ejected from the game and will be subject to the same penalties as outlined above.

·         A $100 bond will be required from any team involved in an altercation where more than one player is involved in a fight. Should a bond be placed against a team, the bond must be paid prior to the team's next game, or that game will be forfeited. The terms of the bond will be given in writing to the team. Should the team fail to adhere to the terms, the bond will be forfeited to the arena and the team's participation will be terminated. If the team adheres to the terms of the bond, then the team will receive the $100 bond at the end of the session.

·         It is the responsibility of each player and the player's team representative to be aware of the total status of their player's infractions. Failure to comply may result in further disciplinary measures which may include suspension of the coach/rep. and forfeiture of games in which that player participated.

Protest:

  • Intention to file a protest must be noted in writing immediately following the game. A formal written protest, must be submitted to the 422 Sportsplex within 48 hours after the end of a game. The league commissioner will review and have the final authority on all protests. ALL DECISIONS MADE BY THE COMMISSIONER ARE FINAL. Only violations of the laws of the game, rules or guidelines of the facility as published are matters for protest. Any protests regarding fielding of illegal players must be brought to the attention of the game officials prior to the suspected player(s) leaving the field of play.

Awards:

  •  The 422 Sportsplex will award winning teams with various prizes.  Each first place team will receive either 12 trophies, 12 champion shirts or a 10% discount off the following session.  If trophies are being ordered, they must be ordered within two weeks of the session ending.

 


FLAG FOOTBALL RULE BOOK

 

Clock:

  • 2 Twenty minute halves, running clock
  • 2 minute half time - Team not starting with ball in first half, gets ball to start
  • Each team has 2 time outs per game of 30 seconds each (time out resets play clock)
  • 20 second play clock
  • 15 second P.A.T. play clock
  • Team must have a minimum of four rostered players at the start of the game. Less than four constitutes a forfeit regardless of any game continuing.
  • Clock stops at 2 minute if the score is within 12 points at each incomplete pass, penalties, and change of possession.
  • At 5 minutes left in the game, if the point spread is 24pts or more, no more time-outs from either team will be permitted

Ball Movement:

  • Team has 4 plays to cross mid field for first down and then 4 plays to score
  • On fourth down offense has 2 options:
        - Go for first down (if in their defensive zone).   If offense doesn’t make first down whether through incompletion or
           inadequate yardage, defense takes over where ball carrier is down or original line of scrimmage if incompletion.
        - Offense can opt to punt.
  • If the ball is intercepted, offense is spotted at end of return and offense is started.
  • Ball is dead on contact with net or wall.
  • Play is dead when ball carrier’s knees make contact with the ground.
  • Coin toss determines who begins with ball at beginning of game, other team starts second half.

Line of Scrimmage:

  • The offensive team must have a minimum of two players set on the line of scrimmage at the snap.  One additional player may be in motion, but they do not count as a player on the line.
  • Defense must have two down linemen who line up inside the outside shoulders of the offensive linemen.